People
Software Engineer
I am a Software Engineer in the Computational Photography research group at Facebook Seattle. I joined Facebook as a new grad from Allen School of Computer Science & Engineering at University of Washington, Seattle.
During my time at Facebook, I have primarily worked in the area of texture inpainting using deep learning in various domains: images, videos, and Facebook’s 3D Photos. I have tackled this problem from both a research perspective and an engineering perspective by preparing production ready on-device mobile models.
I am also exploring my research interests in the area of neural rendering, deep generative models, and inpainting.
Inpainting, GANs, neural rendering