• TexMesh: Reconstructing Human Texture and Geometry from Monocular Video
    Video thumbnail of TexMesh: Reconstructing Human Texture and Geometry from Monocular Video
    Video thumbnail of TexMesh: Reconstructing Human Texture and Geometry from Monocular Video

TexMesh: Reconstructing Human Texture and Geometry from Monocular Video

ECCV 2020

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured environment map, and the coarse per-frame human mesh from RGB-D tracking, our method reconstructs spatiotemporally consistent and detailed per-frame meshes along with a high-resolution albedo texture. (Read more)