Popularity Prediction for Social Media over Arbitrary Time Horizons
Daniel Haimovich, Dima Karamshuk, Thomas Leeper, Evgeniy Riabenko, Milan Vojnovic
Ethics in Design and Communication
Virtual Reality (VR) designers accept the ethical responsibilities of removing a user’s entire world and superseding it with a fabricated reality. These unique immersive design challenges are intensified when virtual experiences become public and socially-driven. As female VR designers in 2018, we see an opportunity to fold the language of consent into the design practice of virtual reality—as a means to design safe, accessible, virtual spaces.
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Chapter from: DeRosa, Andrew, and Laura Scherling, eds (2020), Ethics in Design and Communication, London: Bloomsbury Academic Press.
Publication will be made available in 2020.
Daniel Haimovich, Dima Karamshuk, Thomas Leeper, Evgeniy Riabenko, Milan Vojnovic
Carole-Jean Wu, Ramya Raghavendra, Udit Gupta, Bilge Acun, Newsha Ardalani, Kiwan Maeng, Gloria Chang, Fiona Aga Behram, James Huang, Charles Bai, Michael Gschwind, Anurag Gupta, Myle Ott, Anastasia Melnikov, Salvatore Candido, David Brooks, Geeta Chauhan, Benjamin Lee, Hsien-Hsin S. Lee, Bugra Akyildiz, Max Balandat, Joe Spisak, Ravi Jain, Mike Rabbat, Kim Hazelwood
Liqi Yan, Qifan Wang, Yiming Cu, Fuli Feng, Xiaojun Quan, Xiangyu Zhang, Dongfang Liu