Simulation and Retargeting of Complex Multi-Character Interactions
Yunbo Zhang, Deepak Gopinath, Yuting Ye, Jessica Hodgins, Greg Turk, Jungdam Won
British Machine Vision Conference
Poselets have been used in a variety of computer vision tasks, such as detection, segmentation, action classification, pose estimation and action recognition, often achieving state-of-the-art performance. Poselet evaluation, however, is computationally intensive as it involves running thousands of scanning window classifiers. We present an algorithm for training a hierarchical cascade of part-based detectors and apply it to speed up poselet evaluation.
Our cascade hierarchy leverages common components shared across poselets. We generate a family of cascade hierarchies, including trees that grow logarithmically on the number of poselet classifiers. Our algorithm, under some reasonable assumptions, finds the optimal tree structure that maximizes speed for a given target detection rate. We test our system on the PASCAL dataset and show an order of magnitude speedup at less than 1% loss in AP.
Yunbo Zhang, Deepak Gopinath, Yuting Ye, Jessica Hodgins, Greg Turk, Jungdam Won
Harrison Jesse Smith, Qingyuan Zheng, Yifei Li, Somya Jain, Jessica K. Hodgins
Simran Arora, Patrick Lewis, Angela Fan, Jacob Kahn, Christopher Ré