A Method for Animating Children’s Drawings of the Human Figure
Harrison Jesse Smith, Qingyuan Zheng, Yifei Li, Somya Jain, Jessica K. Hodgins
Micro Magazine (IEEE Micro)
Three-dimensional integration offers architectural and performance benefits for scaling augmented/virtual reality (AR/VR) models on highly resource-constrained edge devices. Two-dimensional off-chip memory interfaces are too prohibitively energy intensive and bandwidth (BW) limited for AR/VR devices. To solve this, we propose using advanced 3-D stacking technology for high-density vertical integration to local memory and compute, increasing memory capacity within the same footprint at iso-BW with improvements in energy and latency. We evaluate 3-D architectures for a prototype AR/VR accelerator to demonstrate up to 3.9x latency reduction and 1.6x lower energy compared to a 2-D configuration within a smaller/ similar footprint. Additionally, we show the feasibility of deploying higher resolution AR/VR models by stacking multiple tiers of memory, providing a pathway to break the footprint constraints of 2-D architectures. The use of high-density 3-D interconnects allows us to demonstrate localized benefits at the accelerator-level compared with standard system-on-chip memory disaggregation techniques/architectures.
Harrison Jesse Smith, Qingyuan Zheng, Yifei Li, Somya Jain, Jessica K. Hodgins
Simran Arora, Patrick Lewis, Angela Fan, Jacob Kahn, Christopher Ré
Zach Miller, Olusiji Medaiyese, Madhavan Ravi, Alex Beatty, Fred Lin