In this paper, we present AGRoL, a novel conditional diffusion model specially purposed to track full bodies given sparse upper-body tracking signals. Our model uses a simple...
In this paper, we present AGRoL, a novel conditional diffusion model specially purposed to track full bodies given sparse upper-body tracking signals. Our model uses a simple...
This paper explores a SI virtuous cycle workflow to fill the gap. The proposed SI workflow significantly improved the measurement to simulation correlation in terms of eye...
We present MidasTouch, a tactile perception system for online global localization of a vision-based touch sensor sliding on an object surface.
We introduce the first unsupervised speech synthesis system based on a simple, yet effective recipe. The framework leverages recent work in unsupervised speech recognition as well...
In this paper, we present a unified end-to-end differentiable framework for multi-view, multi-frame hand tracking that directly predicts 3D hand pose in world space.
In this paper, we seek to gain a basic understanding of VR user preferences for display luminance values in relation to known, real-world luminances for immersive, natural scenes.
In this work, we present a reinforcement learning framework that takes in sparse signals from an HMD and two controllers, and simulates plausible and physically valid full body motions.
We propose a novel method to simultaneously estimate full-body motion and generate plausible visited terrain from only six IMU sensors in real-time. Our method incorporates...
In this work, we present ActivityPoser, which uses the activity context as a conditional input to estimate the pose of limbs for which we do not have any direct sensor data.
To this end, we introduce pose-driven avatars with explicit modeling of clothing that exhibit both photorealistic appearance learned from real-world data and realistic clothing...