In this paper, we aim to solve the space-time aliasing problem by learning a spatio-temporal downsampler.
In this paper, we aim to solve the space-time aliasing problem by learning a spatio-temporal downsampler.
To address this, we propose a progressive positional encoding, exposing a hierarchical MLP structure to incremental sets of frequency encodings.
This paper presents a stylized novel view synthesis method. Applying state-of-the-art stylization methods to novel views frame by frame often causes jittering artifacts due to the ...
In this paper, we propose the first learned passthrough method and assess its performance using a custom VR headset that contains a stereo pair of RGB cam- eras.
In this paper, we formulate seamless illumination harmonization as an illumination exchange and aggregation problem. Specifically, we firstly apply a physically-based rendering...
We replace these priors with measurements from a time-of-flight (ToF) camera, and introduce a neural representation based on an image formation model for continuous-wave ToF...
In video transmission applications, video signals are transmitted over lossy channels, resulting in low-quality received signals. To restore videos on recipient edge devices in real-time, we introduce an efficient video restoration network, EVRNet.
We develop a new algorithm, Deep 3D Mask Volume, which enables temporally stable view extrapolation from binocular videos of dynamic scenes, captured by static cameras.
We present a method for building high-fidelity animatable 3D face models that can be posed and rendered with novel lighting environments in real-time.
We present a method that learns a spatiotemporal neural irradiance field for dynamic scenes from a single video. Our learned representation enables free-viewpoint rendering of the input video. Our method builds upon recent advances in implicit representations. Learning a spatiotemporal irradiance field from a single video poses significant challenges because the video contains only one observation of the scene at any point in time.